Gizmodo has an interesting piece up about a Starcraft tournament unlike any other: one in which every competitor is not a seclusive Korean 18-year-old, but in fact a computer. Apparently, according to AI researchers, Starcraft presents an interesting and unique challenge:
"Chess is hard because you need to look very far into the future. Poker's hard because it's a game of imperfect information. Other games are hard because you have to make decisions very quickly. StarCraft is hard in all of these ways," explains Dan Klein, an AI researcher at the University of California, Berkeley, and adviser to one of the tournament teams.…"An AI bot has to interact, reason about multiple goals concurrently, act in real time, deal with imperfect information - a lot of the properties of building robust intelligence are there," says tournament organiser Ben Weber, a graduate student at the Expressive Intelligence Studio at the University of California, Santa Cruz.
Fortunately, so far the AI seems incapable of defeating an expert human player. But for how long??
Anyway, the full article makes for quite an interesting read. Check it over at Gizmodo.